Annabel and Richard like to invent new games and play against each other. One day Annabel
has a new game for Richard. In this game there is a game master and a player. The game master
draws points on a piece of paper. The task for the player is to find a straight line, such that at
least
percent of the points lie exactly on that line. Richard and Annabel have very good tools
for measurement and drawing. Therefore they can check whether a point lies exactly on a line
or not. If the player can find such a line then the player wins. Otherwise the game master wins
the game.
There is just one problem. The game master can draw the points in a way such that it is not
possible at all to draw a suitable line. They need an independent mechanism to check whether
there even exists a line containing at least percent of the points, i.e.,
points. Now
it is up to you to help them and write a program to solve this task.
Input Specification
The input consists of:
- one line with one integer
, the number of points the game master has drawn;
- one line with one integer
, the percentage of points which need to lie on the line;
lines each with two integers
and
, the coordinates of a point.
No two points will coincide.
Output Specification
Output one line containing either possible
if it is possible to find a suitable line or
impossible
otherwise.
Sample Input 1
5
55
0 0
10 10
10 0
0 10
3 3
Sample Output 1
possible
Explanation for Sample 1
A line with (at least) of the points exists.
Sample Input 2
5
45
0 0
10 10
10 0
0 10
3 4
Sample Output 2
impossible
Explanation for Sample 2
No line with at least points exists.
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